Making games in Pascal can me super frustrating to say the least. If you want to make games in nearly any other language, just pop over to YouTube or Github and search for C++ Game Engine, or Rust Game Engine. You will find many suitable libraries, frameworks, and engines for you to use. This is not the case for Pascal Game Development.
Well here I am again, wanting to make another programming languange (Gamma). Why? You might ask. All I can say is, I really want to. I love creating little applications, testing out ideas, and prototyping different concepts. I could always use LibGDX, Unity, or some other engine or library that already exists; I don't want to. I want to be in control of how the language looks, compiles, and acts. If I want to add a special feature in the language that doesn't exist in C++, I want to be able to; not just create a library, but make the functionality actually part of the language.